Australia Week
Workshop for Vietnam Educators
Creating Worlds Together is a collaborative project between Australia and
Vietnam. The goal is to help students learn skills, teamwork, and about protecting
the environment and society, as part of the UN’s Sustainability Goals. Students
from both countries will work together to develop a video game addressing these
issues. This project shows the importance of global cooperation & unity in solving
sustainability challenges. It shows how technology and creativity can bring
people together across borders to make the world better for everyone.
Meet the Team
Workshop Overview
Day One
Times will be changed to meet the needs of the Educators break times.
8:30am
Getting to know you
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Introduction to the program
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Technology check
9:00am
Overview of Program
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Unreal Engine
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TinkerCAD
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Sculpt GL
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AI 2D and 3D Image Creation
9:10am
Welcome Package
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Media Release
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Partners
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Resume
Getting Access to the Shared files
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GITHub access
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Shared folders – Portfolio
10:00
10:30
Break
Starting the Project
Setting up the Companies
​
11:30
12:00
Let's meet our Client
How do we plan to meet the client's needs
Choosing the UN Sustainability Goal as a company.
12:30
1:00
Break
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How do we plan to meet the client's needs?
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Choosing the UN Sustainability Goal as a company.
2:00
Complete Workshop 1 - Questions and Follow up
Day Two
Times will be changed to meet the needs of the Educators break times.
8:30am
Welcome Back
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Review of Skills and Knowledge
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How do we set up an AI Client?
9:00am
Let's make a Game!
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Introduction to Unreal Engine and your company copy of the game template.
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Explore the game template - what is complete, what is missing.
9:10am
Landscape Development
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Planning the landcape
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Making the Landscape
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Adding prototype props
​
10:00
Break
10:30
Continue planning and making Landscape
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Making the Landscape
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Adding prototype props
11:30am
Testing the Landscape warp gates
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Moving the portals
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Discuss possible changes
12:30
Break
1:00
How do we find knowledge and skills to assist the world to meet the UN Sustainability Goal?
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Choosing 6 objects that represent appropriate skills and knowledge.
2:00
Complete Workshop 2 - Questions and Follow up
Day Three
Times will be changed to meet the needs of the Educators break times.
8:30am
Welcome Back
-
Review of Skills and Knowledge
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What objects can be created to represent the skills and knowledge needed to meet your UN Sustainability goal?
9:00am
Let's make the objects!
Explore each or some of the object creation methods:
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TinkerCAD
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Sculpt GL
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AI object creation tools
10:30
11:00am
Break
Importing the Objects into the game.
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importing the object
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connecting the object to the coding
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modify the look and size of the object
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place the objects into the worlds
Adding the final touches
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Adding the goal
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updating the title screen
12:30
1:00
Break
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Finalising the Portfolio
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Exploring the lesson plans for the class sessions.
Awards for students
Presentation
Exploring the student lesson plans